Spawn Behavior Modification

v1.0

Spawn Behavior Modifications trigger once, immediately after the Projectile is spawned, before any Behavior is triggered.

"Simple Physics Velocity" used
No SpawnBehaviorModification used

In this example on the left, the Projectile has a "Simple Physics Velocity" Spawn Behavior Modification, while the example on the right does not. This will ensure the Rigidbody is using gravity, and will add velocity to the projectile. This is useful for Projectiles that should use physics.

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