Runtime Overrides
v1.0
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v1.0
Last updated
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Many variables and aspects of the icons can be set at runtime, enabling customize features and game mechanics. Each tool (, , ) has the same general pattern for setting and resetting runtime overrides.
There are two signatures for each of the Set and Reset methods. One will take in a specific icon, while the other will take in string
type, and set the value for all icons of that named type.
All methods will look similar to the below: A Set
method with a signature for a single icon, or a string
type, and a Reset
method with similar signatures. See the sub-pages for details on overrides available in each system.