Use 3rd Party Integrations
v1.0
If you're like me, making new particles is...not easy....
But the Asset Store exists and there are many amazing particle packages available. Some come with no logic, others have their own scripting in place. In this section I'll go through a couple of the popular particle packages from the Asset Store and demonstrate how to integrate them into Particle Power.
1. Get the Package from the Asset Store & Import It
The Integrations are separate packages on the Asset Store, and are all linked in the description of Projectile Factory. Grab one, and then import it from Package Manager. You can import the entire package.
Don't forget to import the particle package as well! The integration only includes the prefabs and other scripts to make the Projectiles work, but it doesn't include any content from the package integrated.
2. Bring the Projectiles into your Spawner
Add the Projectiles into the Projectile Spawner you'd like to use. You can also preview the Projectiles by just dragging them into a scene in play mode.
3. Optional: Test It!
That's all you have to do! Super easy!!
You're done!
In the next section, you'll learn about ways to extend the Projectile Factory. Extending the classes allow you to create unique, custom logic specific for your project.
Extending Projectile FactoryLast updated