Contains() Methods

v4.0

Example code here is from GameStatList.cs, though similar methods are on other list classes as well.

Methods for specific list types are below.

The common methods can be found in GameModuleListExtensions.cs

Contains()

You can also get a bool if a list contains a specific object, or object by gameId, or even if the list contains an objectType.

Remember, the objectType of a Game Module object is the name of the folder the Scriptable Object is in.

if (gameStatList.Contains(Stat)) // Pass in a Scriptable Object type
    DoSomething();
    
if (gameStatList.Contains(GameStat)) // Pass in a Game Module Object type
    DoSomething();
    
if (gameStatList.Contains(uid)) // Pass in the Uid of the Object
    DoSomething();
    
if (gameStatList.ContainsGameId(gameId)) // Pass in the run-time GameId of the object
    DoSomething();
    
if (gameStatList.ContainsObjectType(objectType))
    DoSomething();
    
if (gameStatList.ContainsName(objectName))
    DoSomething();
    
if (gameStatList.ContainsDuplicates()) // Checks for duplicates of any uid
    DoSomething();
    
if (gameStatList.ContainsDuplicates(uid)) // Only checks for duplicates of this uid
    DoSomething();

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