Contains() Methods
v4.0
Contains()
Contains()
You can also get a bool
if a list contains a specific object, or object by gameId, or even if the list contains an objectType
.
if (gameStatList.Contains(Stat)) // Pass in a Scriptable Object type
DoSomething();
if (gameStatList.Contains(GameStat)) // Pass in a Game Module Object type
DoSomething();
if (gameStatList.Contains(uid)) // Pass in the Uid of the Object
DoSomething();
if (gameStatList.ContainsGameId(gameId)) // Pass in the run-time GameId of the object
DoSomething();
if (gameStatList.ContainsObjectType(objectType))
DoSomething();
if (gameStatList.ContainsName(objectName))
DoSomething();
if (gameStatList.ContainsDuplicates()) // Checks for duplicates of any uid
DoSomething();
if (gameStatList.ContainsDuplicates(uid)) // Only checks for duplicates of this uid
DoSomething();
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