GameConditionList.cs
v4.0
Last updated
v4.0
Last updated
This is a List<GameCondition>
which has some helpful methods for managing the data at runtime. You can have multiple Lists
of this type on an object, to hold various lists of GameCondition
data, such as:
Both GameModulesActor
and GameModulesInventoryActor
have a conditions list.
If you inherit from GameModulesActor
or GameModulesInventoryActor
, you can use this list and everything will be handled automatically.