Game Item Object List Contains

v4.0

This will look for the valueGameItemObjectList on the Blackboard Note, and then compare against the contents of that list.

The GameModuleActor has two GameItemObjectList variables -- one for inventoryItems, and one for equippedItems. You can combine these and pass them into the Blackboard with a new custom subject, if you'd like, by adding this method and new code to your class which inherits from GameModulesActor or GameModulesInventoryActor:

// Returns a new GameItemObjectList with the two combined
public GameItemObjectList InventoryAndEquipmentList()
{
    var equipmentAndInventory = new GameItemObjectList();
    equipmentAndInventory.list.AddRange(inventoryItems.list);
    equipmentAndInventory.list.AddRange(equippedItems.list);
    return equipmentAndInventory;
}

// Posts a note to the MainBlackboard with the combined list
private void PostInventoryAndEquipmentToBlackboard(){
    var newNote = new BlackboardNote(
        GameId()
        , "Inventory and Equipment"
        , new object[] { InventoryAndEquipmentList() });
    MainBlackboard.blackboard.AddNote(newNote);
}

Value Contents

If IsEmpty or IsNotEmpty is selected, no other options will show, as these are either true or false.

Otherwise, the comparison is based on the number of items in the list, specified by quantity.

Grouping

When at least two items are added, this option will appear. It determines how to group the items that are in the list.

Sum

This means that the total number of items included will be totaled, and compared.

Each

This means that each item must individually meet the comparison requirements.

Any

This means that at least one of the items must meet the comparison requirements.

If no Item Objects are added to the list, then the Count of all items in the list will be used to compare against.

Item or Type

You can choose to search the list for specific items (Item Objects, in this case), or ObjectTypes.

Quantity

This is the quantity we are comparing against.

Add Condition / Type

You can drop a Item Object into the object field, or click the circle to select one. It will be added to the list. Remove from the list by clicking the red X button.

For ObjectTypes, select from the drop down menu.

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