TimeboardFollower

v4.0

You can inherit your classes from TimeboardFollower, which is a MonoBehaviour that implements IFollowBlackboard.

The class has virtual methods to subscribe and unsubscribe to the Timeboard blackboard, and receive changes (BlackboardNote) and events (BlackboardEvents) from the Timeboard.

You can override those methods in your class.

See the DateTimeUIText.cs script in the Party Based RPG demo game for and example of how this can be used.

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