GameItemObjectList.cs
v4.0
Last updated
v4.0
Last updated
This is a List<GameItemObject>
which has some helpful methods for managing the data at runtime. You can have multiple Lists
of this type on an object, to hold various lists of GameItemObject
data, such as:
Both GameModulesActor
and GameModulesInventoryActor
have an inventory and equipment as shown above, as those are a very common use case for Actor objects.
If you inherit from GameModulesActor
or GameModulesInventoryActor
, you can choose to use both, or not, or even create your own additional GameItemObjectList
variables.