Quest
v4.0
Last updated
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v4.0
Last updated
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Create a Quest object by right-clicking in the Project, and selecting Create/Game Modules/Quest/Quest
Each Quest, like other Game Module objects, can effect Stats, and has a Dictionaries object attached to it.
Here you can manage the values on the various key/value pairs set up. Each one is a List
and you can add and re-order the entires as you'd like. Each KeyValue can hold many different types, including Game Module types.