Projectiles Quick Editor
v1.0.12
Last updated
v1.0.12
Last updated
This tool lets you batch edit the Behavior and Spawn Behavior Modification objects attached to many Projectiles at once.
Start by selecting multiple Projectiles, and choose Window/Projectile Factory/Helpers/Projectiles Quick Editor to load the Editor window.
All of the Behavior or Spawn Behavior Modification objects attached to ANY of the selected objects will appear here. There is also a drop down to select another behavior object from your project.
There are three actions you can take, each of which can be undone.
Choose a new object from the list, and then click "Add to All" to add that behavior to any of the selected Projectiles that does not already have it.
Clicking the "Remove" button by each of the objects in the list will remove this Behavior or Spawn Behavior Modification from any of the selected Projectiles which have it.
Clicking the "Replace" button will replace the object from that list with the one from the drop down on the top. Only Projectiles which have the behavior object in the list will get the replacement.