Save and Load Game Data

This tutorial demonstrates how to set up the Save and Load module to save player data, and reset it (by deleting the save file).
Data loading is automatic -- the system will automatically attempt to load the last saved data, so nothing manual has to be done!
Note: The Tower Defense Demo Game utilizes only a single save file. The concepts here remain the same for a project with multiple save files, but check out the Party Based RPG Demo Game to see how to use the Save and Load module with multiple save files.