Dynamic Menus with Item Objects and Dictionaries
v4.0
Last updated
v4.0
Last updated
Here we use ItemObjects and Dictionaries to create "Upgrades" and "Towers" for the Tower Defense Demo Game. The ItemObjects are the "things" that the player will buy, and the Dictionaries module is used to store the spites and other data needed to populate the menu.
This is a great way to use Game Modules to speed up your development!