Polygon Arsenal
by Archanor VFX
One more package with a TON of particles in it.
Changes Made
Mis-using Particle
Some of the "charge" and other particles can make for good muzzle flashes or even projectiles themselves. I've taken the liberty to create new ones from the various parts. More is better.
Sounds
Some projectile and particle prefabs that I created from other parts don't have sounds attached to them.
Polygon Sound Spawn
Projectiles in this package have a PolygonSoundSpawn
class on them which both instantiated objects at runtime, and destroyed them -- resulting in extra objects + the sounds only playing once. I've converted these for the particle prefabs that come with the integration, but any additional use of the particles from the pack will require some level of conversion.
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