Radar
v1.0
Reminder: Required and Preset Objects are explained on the Compass page.
Radar
Rotate With Player
When true, the entire Radar UI element will rotate with the player rotation.
Radar Line Object
This is the radar line that rotates around. You can create your own to customize this.
Radar Rotation Speed
Degrees per second of rotation. 360 = 1 second to rotate around the entire circle. 180 = 2 seconds.
Fade Radar Pings
When true, the objects being tracked will have their UI images fade over time after being pinged by the radar. Otherwise, they will stay visible.
Fade Time
Determines how long to fade from full opacity to no opacity.
Fade Curve
Enables the fade to be based on a non-linear curve.
Show Ping Movement
When true, the UI elements representing tracked objects will move between pings. Otherwise, they will appear where they are when pinged, and not move based on their own or the player movement.
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