Viewer: Stat / GameStatList
v4.1
Last updated
v4.1
Last updated
Individual Stats will display the various values that compute their FinalStat()
value. For Counter stat types, the "Points" will be highlighted, otherwise the Final Stat will be highlighted.
You can view and edit Dictionaries by clicking the Dictionaries button in each row.
Click the "Edit" button to update the Points, Base Value, and Base Proficiency.
Don't forget to save any changes during runtime!
Final Stat values are only computed at runtime. During edit time, you can edit the values, but the Final Stat, which requires other Game Modules systems, can not be computed at that point.
Use this option at edit time to set "Starting values" to your Stats. Just remember that any values set on a Prefab or GameObject in the scene may be overwritten on Load().