Item Attribute Variables
v4.0
Last updated
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v4.0
Last updated
Was this helpful?
Variables is a powerful feature for GameItemObjects
to track values, and optionally update ItemAttributes
.
Add a variable with the "Add" button.
By default, the value of this variable is a float between 0f
and 1f
.
Toggle on "Use Curve" to provide a curve with which to modify the RangeValue
. Without a curve, the RangeValue
will always be the same as the Value
. In the example below, the Value
is 0.5f
, but the RangeValue
is 0.75f
.
You can customize the Min and Max values as well. Keep in mind that RangeValue
will always be at 0f
when the Value
is at Min
, and 1f
when the Value is at Max
.
You can also add one type of ItemAttributes
as "Variable Attributes". The ItemAttributes
of this objectType
will be automatically added and removed based on the RangeValue
. Based on the values set below, the "New" ItemAttribute
would be added. The active one will be highlighted in green.
Min
is 10, Max
100 and Value
is 50. RangeValue
is computed based on the Min
, Max
, and Value
.