Unique Projectiles Vol. 1
by Gabriel Aguiar Prod
Last updated
by Gabriel Aguiar Prod
Last updated
Unique Projectiles Vol. 1 is one of a number of particle packages by Gabriel Aguiar Prod. These are straight forward in their production, and are fairly easy to integrate into Projectile Factory.
Navigate to the "Asset Store Integrations" folder, and extract the .unitypackage for Unique Projectiles Vol. 1. This will install the prefabs and any other required assets.
If you have Unique Projectiles Vol. 1 already installed, the Projectiles should work right away. There is also a demo scene ready to go for you to test and see them in action.
Many of the particle packages from Gabriel Aguiar Prod come with URP and HDRP variants. Some only work in URP and HDRP. Projectile Factory ships demos in the Built-in Render Pipeline at the time of this writing.
The projectiles in the package have Trails on them, which is great. But, these need to be set to not auto-destroy. The Projectiles in the integration package are set up like this, and have an Observer Object to turn the trails on/off, so that they do not "warp" from their last position to the spawn position when they are recycled from the pool.
If you are setting up your own integrations of these, perhaps from the URP or HDRP versions, you can use the menu option [FILL IN] with all of the converted Projectiles selected to quickly ensure that all trail
components have auto-destroy disabled.