Polygon Arsenal

by Archanor VFX

One more package with a TON of particles in it.

Changes Made

Mis-using Particle

Some of the "charge" and other particles can make for good muzzle flashes or even projectiles themselves. I've taken the liberty to create new ones from the various parts. More is better.

Sounds

Some projectile and particle prefabs that I created from other parts don't have sounds attached to them.

Polygon Sound Spawn

Projectiles in this package have a PolygonSoundSpawn class on them which both instantiated objects at runtime, and destroyed them -- resulting in extra objects + the sounds only playing once. I've converted these for the particle prefabs that come with the integration, but any additional use of the particles from the pack will require some level of conversion.

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