Application Actions

v1.0

Copy To Clipboard Action

Copies text to the system clipboard from either a fixed list of entries or a Blackboard value, with support for random or sequential selection modes. Includes optional logging with character count and text preview for debugging. Perfect for sharing game data, implementing copy functionality in UI, or transferring runtime values to external tools.

Paste From Clipboard Action

Retrieves text from the system clipboard and stores it in the Blackboard for use by other actions, with optional trimming, length limits, and logging. Handles empty clipboard gracefully and provides preview of pasted content. Ideal for importing external data, implementing paste functionality, or debug workflows where you need to inject runtime values.

Open URL Action

Opens one or more URLs in the default web browser with support for random/sequential selection or batch opening of all URLs. Validates URL format (http://, https://, file://) and can read URLs from Blackboard for dynamic linking. Great for social media integration, external documentation links, support pages, or dynamic web content.

Quit Application Action

Exits the application with an optional delay and custom exit code, automatically stopping Play mode when running in the Unity Editor instead of quitting. Supports confirmation logging with custom messages before shutdown. Essential for game exit buttons, auto-quit after completion sequences, or controlled application termination with cleanup delays.

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