Juicy Actions Settings

v1.0

Select the Tools/Juicy Actions/Settings menu option to ping the existing file. If one does not exist, you will be given the option to create one.

The window contains default settings that you can customize for your project.

Clock Settings

Juicy Actions Clock enables action to run on timeScale outside of the Unity Time.timeScale.

Default Time Scale

You can set the timeScale that will be enabled when the game begins.

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Start Paused

When true, the game will start in the IsPaused mode β€” timeScale will still be set to whatever you choose.

Sync Unity Time Scale

Enable this if you want Time.timeScale to be sync'd to the Juicy Actions Clock timeScale. This will also properly sync the fixedDeltaTime for physics.

The tradeoff is that you will no longer be able to decouple the two timeScale values.

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Enable Clock Debug Logs

This will turn on the Debug.Log() calls for the Clock.

Deterministic Random

See the Deterministic Random docs for full details.

Global Seed

Here you can set the Global Seed that will be used with the Deterministic Random feature.

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