The Conditionals system is a powerful way to selectively execute Actions. The DialogueSystemConditionalValue component enables easy checks of variables in the Dialogue System for Unity system for use in Conditional checks.
Add it to an object in the scene to make it available for use.
Using in Conditionals
Add a new Conditional and select the Custom Value Check option. Choose the GameObject subject, and assign the object which has DialogueSystemConditionalValue.
Populate the Value Name for the key, and the check logic.
In this example from the integration demo scene, the Action will only run if the Conversant is "Terminal".