Action On Dialogue System Event Components

v1.0

Juicy Actions ships with many compnents with ready-to-use ActionExecutor fields. This integration adds new components focused on Dialogue System events. These subscribe to DialogueSystemEvents on the DialogueManager in the scene.

Action On Conversation Start

This will be called whenever a Conversation starts. You can store the conversation details in the Blackboard for use in Actions and Conditionals, if you'd like. Subscribes to the OnConversationStarted event.

Action On Conversation End

This is called whenever a Conversation ends. Subscribes to the OnConversationEnded event.

Action On Conversation Line

This subscribes to the OnConversationLine event, and is called whenever a new line starts. Information about the speakers, lines, and more can be stored in the Blackboard.

Action On Dialogue Line Spoken

This subscribes to the OnConversationLine event, but filters by the speaker.

Action On Conversation Response Menu

This subscribes the OnResponseMenu event, and is triggered whenever a response menu is opened. The Blackboard can store information about the response menu.

Action On Dialogue Bark

This subscribes to the OnBarkLine event.

Last updated