Sprite Shader UV Effects

v1.0

Wave UV

All In 1 Sprite Wave Speed Action

Animates the wave UV animation speed (_WaveSpeed).

All In 1 Sprite Wave Axis Action

Animates the wave UV axis multipliers (_WaveX, _WaveY) as a Vector2.

All In 1 Sprite Wave Amount Action

Animates the wave UV distortion frequency (_WaveAmount).

All In 1 Sprite Wave Strength Action

Animates the wave UV distortion strength (_WaveStrength).

All In 1 Sprite Round Wave Strength Action

Animates the round wave UV distortion strength (_RoundWaveStrength).

Twist UV

All In 1 Sprite Twist Amount Action

Animates the UV twist rotation amount (_TwistUvAmount).

All In 1 Sprite Twist Radius Action

Animates the UV twist effect radius (_TwistUvRadius).

All In 1 Sprite Twist Position Action

Animates the UV twist center position (_TwistUvPosX, _TwistUvPosY) as a Vector2.

Shake UV

All In 1 Sprite Shake UV Action

Animates the UV shake animation speed (_ShakeUvSpeed).

All In 1 Sprite Shake UV Multipliers Action

Animates the UV shake axis multipliers (_ShakeUvX, _ShakeUvY) as a Vector2.

Texture Scroll

All In 1 Sprite Texture Scroll Speed Action

Animates the texture scroll speed (_TextureScrollXSpeed, _TextureScrollYSpeed) as a Vector2.

Warp Distortion

All In 1 Sprite Warp Speed Action

Animates the warp UV animation speed (_WarpSpeed).

All In 1 Sprite Warp Scale Action

Animates the warp UV pattern scale (_WarpScale).

All In 1 Sprite Warp Strength Action

Animates the warp distortion strength (_WarpStrength).

Distortion

All In 1 Sprite Distortion Amount Action

Animates the UV distortion amount (_DistortAmount).

All In 1 Sprite Distortion Scroll Speed Action

Animates the distortion texture scroll speed (_DistortScrollXSpeed, _DistortScrollYSpeed) as a combined X/Y value.

All In 1 Sprite Distortion Texture Action

Swaps the distortion texture (_DistortTex) and restores the original when the action ends.

UV Offset & Rotate

All In 1 Sprite UV Offset Action

Animates the UV offset (_OffsetUvX, _OffsetUvY) as a Vector2.

All In 1 Sprite Rotate UV Action

Animates the UV rotation angle (_RotateUvAmount).

Pinch & Fish Eye

All In 1 Sprite Pinch Action

Animates the UV pinch distortion amount (_PinchUvAmount).

All In 1 Sprite Fish Eye Action

Animates the fish eye UV distortion amount (_FishEyeUvAmount).

Clip UV

All In 1 Sprite Clip UV Action

Animates UV clipping edges (_ClipUvLeft, _ClipUvRight, _ClipUvUp, _ClipUvDown). Useful for fill-amount effects such as health bars and charge reveals.

Radial Clipping

All In 1 Sprite Radial Clip Action

Animates the primary radial clip angle (_RadialClip, 0–360). Controls the sweep of the visible region, useful for radial fill bars, clock-style wipes, and ability charge indicators.

All In 1 Sprite Radial Clip 2 Action

Animates the secondary radial clip angle (_RadialClip2, 0–360). Sets the opposing boundary of the clipped region, enabling two-sided radial masks when used alongside Radial Clip.

All In 1 Sprite Radial Start Angle Action

Animates the starting rotation of the radial clip region (_RadialStartAngle, 0–360). Rotates the entire clipped area around the sprite center without changing its sweep size.

Grass Wind

All In 1 Sprite Grass Wind Action

Animates the grass wind bend amount (_GrassWind).

All In 1 Sprite Grass Speed Action

Animates the grass wind animation speed (_GrassSpeed).

All In 1 Sprite Grass Radial Bend Action

Animates the grass radial bend strength (_GrassRadialBend).

All In 1 Sprite Grass Manual Anim Action

Animates the grass manual wind position (_GrassManualAnim). Use this to drive wind by script or timeline instead of the automatic animation.

Hand Drawn

All In 1 Sprite Hand Drawn Amount Action

Animates the hand-drawn effect wobble amount (_HandDrawnAmount).

All In 1 Sprite Hand Drawn Speed Action

Animates the hand drawn effect wobble speed (_HandDrawnSpeed).

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