Code Examples
v1.0
Cancelling an ActionExecutor
Can Execute?
// RPGGameManager.cs from Game Modules 4 Integration Demo
public bool EnemyCanAttack => enemy.attackActions.ActionExecutor.CanExecute;Other Properties
public bool IsExecuting
public bool HasActions
public List<ExecutableItem> ExecutableItems // These can be Actions or Groups!
public ExecutableItem GetExecutableItem(string uid)
public Component TargetUpdating Setting at Runtime
Obtaining Cooldown Time
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