> For the complete documentation index, see [llms.txt](https://infinitypbr.gitbook.io/magic-pig-games/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://infinitypbr.gitbook.io/magic-pig-games/projectile-factory/projectile-factory-documentation/helper-tools/set-trail-auto-destroy-to-false.md).

# Set Trail Auto Destroy to False

Select one or more objects which may have `TrailRenderer` components on them. Choose **Window/Projectile Factory/Helpers/Set Trail Auto Destroy to False** and any `TrailRenderer` components on the objects or their children will have this value set `False`.

I created this because sometimes particles from the Asset Store have this set true -- and if it is true, the trail will be destroyed, and won't exist when the Projectile is brought back from the pool.
