# Set Layer of All Projectiles

Choose **Window/Projectile Factory/Helpers/Set Layer of All Projectiles** to open a dialogue which will let you choose a layer from a list. There will be a warning if the "Projectile" layer doesn't exist in your project.

<figure><img src="/files/GGmjPK8hcaNh0ab4yyrJ" alt="" width="375"><figcaption></figcaption></figure>

Click the button to update all objects with a "Projectile" component on them to this layer.


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