> For the complete documentation index, see [llms.txt](https://infinitypbr.gitbook.io/magic-pig-games/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://infinitypbr.gitbook.io/magic-pig-games/projectile-factory/projectile-factory-documentation/helper-tools/projectiles-quick-editor.md).

# Projectiles Quick Editor

This tool lets you batch edit the **Behavior** and **Spawn Behavior Modification** objects attached to many Projectiles at once.

Start by selecting multiple Projectiles, and choose **Window/Projectile Factory/Helpers/Projectiles Quick Editor** to load the Editor window.

<figure><img src="/files/ut7xhoTFLhpax5s0sStB" alt=""><figcaption><p>This window shows all the Behaviors on the 5 selected Projectiles</p></figcaption></figure>

All of the Behavior or Spawn Behavior Modification objects attached to ANY of the selected objects will appear here. There is also a drop down to select another behavior object from your project.

There are three actions you can take, each of which can be undone.

## Add to All

Choose a new object from the list, and then click "**Add to All**" to add that behavior to any of the selected Projectiles that does not already have it.&#x20;

## Remove

Clicking the "**Remove"** button by each of the objects in the list will remove this Behavior or Spawn Behavior Modification from any of the selected Projectiles which have it.

## Replace

Clicking the "**Replace"** button will replace the object from that list with the one from the drop down on the top. Only Projectiles which have the behavior object in the list will get the replacement.
