💡FAQ
v1.0
My Awake(), Update(), OnEnable() methods aren't executing
// --- MagicTimeUser.cs
protected virtual void Update()
{
// NOTE: If this isn't firing, make sure you are not overriding Update in a subclass!!!
HandleTransition();
}
// --- MyDerivedClass.cs (inherits from MagicTimeUser)
protected override void Update()
{
// Generally call this first, and do checks like those below on each Update() if needed
base.Update(); // This ensures that the Update() on the parent class is called
if (!FullySetup) return;
if (IsDead) return;
// More Update() actions can go here...
}The TimeScale never changes, but I see it changing in the Inspector

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