Saving, and Loading

v4.0

To save the game, simply call:

SaveAndLoad.saveAndLoad.Save()

If you would like to load game data manually, or load the last saved data, call:

Load(saveGameId); // Specify a saveGameId to load from the Game List
SaveAndLoad.saveAndLoad.LoadLastGame(); // Loads the last saved game

The Save and Load module will automatically call Load() when a scene is loaded. You can have the script skip specific scenes by adding their names into the doNotLoadOnScenes list, in the Inspector.

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The Party Based RPG demo game only calls Load() in the tiltle scene, to load a game from the game list, and LoadLastGame() to continue the last played game. Otherwise, Load() is not called manually.

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