# Blackboard Value Number

<figure><img src="/files/oWLTJPECY1WkxBxxNR7R" alt=""><figcaption></figcaption></figure>

This condition is met if the value of the `int` or `float` (your choice) on the Blackboard Note successfully passes the value comparison.

### Value Comparison

Select which comparison method to use, when determining if the condition has been met.

### Value

Set the value to compare against.

In the example above, we must have killed "100 Goblins".

### Save Start Value

When `true`, the value of the Blackboard Note (if it exists) will be added to the "Value" value. This means that if "Player Kills" "Goblins" int value is already 352, the condition will not be met until that value is 452.

This allows you to create quests that require a player to do more of something that they may have already done.


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