> For the complete documentation index, see [llms.txt](https://infinitypbr.gitbook.io/magic-pig-games/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://infinitypbr.gitbook.io/magic-pig-games/game-modules-4/module-documentation/items/itemobject.cs/allowed-item-attributes.md).

# Allowed Item Attributes

v4.0

<figure><img src="https://2431624982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MY3N_li2jPq7az6mYfq%2Fuploads%2FCXVbNsYtB0DpGJJiOMZM%2FScreenshot%202023-06-15%20at%209.49.23%20PM.png?alt=media&amp;token=122f6d89-c97f-430d-a8e1-70009ddee1a1" alt=""><figcaption></figcaption></figure>

If you have already set up **Item** **Attributes**, then the list of *Item Attribute Types* will show here. You can toggle them on/off to select whether this **Item** **Object** can make use of the **Item** **Attributes** of each type.

Below, you can select which specific **Item Attribute** objects this **Item Object** can make use of.

{% hint style="success" %}
This does not add the **Item Attributes** to the object, rather it flags whether or not the **Game** **Item Object** can receive the specific **Item Attributes** during the game.
{% endhint %}
