Game Module "Lists"
v4.0
// Assumes this is run on the Actor who implements IHaveStats etc
public void SetOwner()
{
partyStats.SetOwner((IHaveStats)this);
quests.SetOwner((IHaveQuests)this);
}Last updated

v4.0
// Assumes this is run on the Actor who implements IHaveStats etc
public void SetOwner()
{
partyStats.SetOwner((IHaveStats)this);
quests.SetOwner((IHaveQuests)this);
}Last updated