---
description: v4.0
---

# Quick Start

{% hint style="success" %}
When scripting, add `InfinityPBR.Modules;` to the top of your script!
{% endhint %}

{% embed url="https://youtu.be/1x4fL2g7BuY" %}

1. Navigate to the "**Game Modules**" window and choose "**Game Modules Manager Window**"
2. Dock the window where you want it! _(I suggest a spot that is fairly wide)_

<figure><img src="https://2431624982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MY3N_li2jPq7az6mYfq%2Fuploads%2FWSyDXjof9HV0HYLGpIx1%2FScreenshot%202023-07-04%20at%201.59.34%20PM.png?alt=media&#x26;token=3ec59e08-8bd2-4924-a11e-52986306059a" alt=""><figcaption></figcaption></figure>

Click on each **Game Modules** button to create and manage those objects.

## Create your Character & Actor: Inherit from `GameModulesActor`

While you can create your own custom `Actor` class, I strongly (really strongly) suggest you inherit your `Actor` class from [`GameModulesActor`](module-documentation/game-modules-actor).

{% embed url="https://youtu.be/gl9Ckdml0o0" %}
