# Manage Item Objects

<figure><img src="https://2431624982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MY3N_li2jPq7az6mYfq%2Fuploads%2FJKC1mNfHAx5VQQKlN6Eb%2FScreenshot%202023-06-16%20at%201.54.42%20PM.png?alt=media&#x26;token=6f21481c-f5de-420b-8174-67ddd0227b68" alt=""><figcaption><p>This button is at the top of the Inspector when viewing any ItemObject</p></figcaption></figure>

Selecting this button will open an Editor window with additional options which affect all **Item** **Objects** of the same *objectType*.&#x20;

![Not all ItemObject options can be bulk-edited, but many can.](https://2431624982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MY3N_li2jPq7az6mYfq%2Fuploads%2Fj8t7QIz85Ji8cV3dXkTM%2FScreenshot%202023-06-16%20at%201.24.38%20PM.png?alt=media\&token=e6c60544-1d39-4033-938b-9a5904717db2)

{% tabs %}
{% tab title="Allowed Item Attributes" %}
![](https://2431624982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MY3N_li2jPq7az6mYfq%2Fuploads%2FalVQtihbHdLEilc562y5%2FScreenshot%202023-06-16%20at%201.51.44%20PM.png?alt=media\&token=b907c138-1af9-4709-92a3-51cd7e52af8c)

Here you can quickly see the various **Item Attribute** types and objects, and whether none, all, or some of the **Item Objects** have them available. The *Remove and* *Add* buttons will affect ALL of the **Item Objects** of this `objectType`.

This may make it easier to quickly ensure that the right `ItemObjects` have the right `ItemAttributes` available to them.

{% hint style="warning" %}
You can't remove an `ItemAttribute` if it's being used as a [Starting Item Attribute](https://infinitypbr.gitbook.io/infinity-pbr/game-modules/module-documentation/items/itemobject.cs/starting-item-attributes) or [Item Attribute Variable](https://infinitypbr.gitbook.io/infinity-pbr/game-modules/module-documentation/items/itemobject.cs/item-attribute-variables). You can still add those to the Allowed Item Attributes however.
{% endhint %}
{% endtab %}

{% tab title="Inventory" %}
![](https://2431624982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MY3N_li2jPq7az6mYfq%2Fuploads%2FFPjNMpT5yKD6q0cOVsSe%2FScreenshot%202023-06-16%20at%201.55.53%20PM.png?alt=media\&token=1032fe49-c00b-415e-9fb5-b5d38b4fbc9a)

This panel will let you quickly edit all of the optional values used with the [**drag-and-drop Inventory system**](https://infinitypbr.gitbook.io/infinity-pbr/game-modules/game-module-systems/inventory). This may be easier than selecting each one individually.
{% endtab %}

{% tab title="Dictionaries" %}
![Optionally toggle to show string values as a Text Box](https://2431624982-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MY3N_li2jPq7az6mYfq%2Fuploads%2Fwv5qPbTXcQnYwvM9MSId%2FScreenshot%202023-06-16%20at%201.57.31%20PM.png?alt=media\&token=2c58f02b-d2a9-4da2-b954-0384f6dacdd9)

Here you can set up the [**Dictionaries**](https://infinitypbr.gitbook.io/infinity-pbr/game-modules/module-documentation/dictionaries) keys available for all **Item Objects** of a specific *objectType*. Values can be set individually on each **Item Object**.
{% endtab %}
{% endtabs %}
